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AI Insights · Timothy · March 2022

Top 5 Historical Games on Android in Brazil - Q1 2022

Discover the performance trends of the top 5 historical games on Android in Brazil during Q1 2022, including downloads, revenue, and active users.

Top 5 Historical Games on Android in Brazil - Q1 2022

In the first quarter of 2022, the top historical games on the Android platform in Brazil showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at the data provided by Sensor Tower.

Rise of Kingdoms: Lost Crusade

Throughout Q1 2022, weekly revenue for the game ranged from around $39K to $79K, peaking in the last week of January. Weekly downloads saw a significant decline from approximately 167K in early January to around 23K by the end of March. Active users followed a similar trend, starting at nearly 390K in early January and dropping to about 515K by the end of the quarter.

Rise of Castles: Ice and Fire

The weekly revenue for this game remained relatively stable, fluctuating between $20K and $28K, with a peak in early February. Downloads experienced a sharp decline, starting from about 19K in early January to below 3K by the end of March. Active users also decreased, beginning at approximately 85K in early January and ending at around 48K by the end of the quarter.

Royal Match

This game showed consistent weekly revenue, ranging between $15K and $22K, with a peak at the end of February. Downloads remained relatively stable, starting at around 38K in late December and fluctuating between 19K and 37K throughout the quarter. Active users remained steady, hovering around the 200K mark, peaking at approximately 221K in February.

June's Journey: Hidden Objects

Revenue for this game ranged from $13K to $24K, peaking in late January. Downloads saw a significant drop from about 32K in late December to just under 4K by the end of March. Active users decreased from around 267K at the end of December to approximately 206K by the end of March.

Legend of the Phoenix

Weekly revenue for this game ranged between $9K and $16K, peaking in late January. Active users showed a consistent decline, starting at around 34K in early January and dropping to approximately 20K by the end of March.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022